|
Post by Sam on Feb 3, 2011 15:51:18 GMT
Okay I've made this thread for all to use. I've been wondering:
Where do we find out force logistics?
What are our current army sizes and what units do we have?
Do we recruit more troops through doing tasks? Or do we just post and say 'recruiting so much', or is it automatic in relation to population?
It's kind of confusing knowing we are fast approaching the military phase, almost blind on military strengths and weaknesses.
|
|
|
Post by Boydie on Feb 3, 2011 16:02:34 GMT
|
|
|
Post by Sam on Feb 3, 2011 16:12:51 GMT
So we have all the recruitable population that we can have currently as an army?
I have seen those threads before but they don't answer my question, unless the above is correct, or we actually start off with nothing.
I meant by that question, what does each force have in their army right now? How much cavalry, infantry etc. Does the liege pick and choose what units he wants from a set army size he is to be given?
|
|
|
Post by Mikey on Feb 3, 2011 16:16:48 GMT
20% of the recruitable army is instantly militia.
The rest is as desired by the liege.
You could go head and start a recruiting spree, install conscription, or other questlike tasks that could indeed bump up the precentage that you can recruit of the population. Though these quests aren't permanent increases to the percent that you can recruit of your population.
The best way to increase your army indirectly, is to directly increase the population of your cities. The best way to do this is to buy Land Owners.
|
|
|
Post by Sam on Feb 3, 2011 16:25:45 GMT
Right, I understand the bottom half, but the top half? Does say Xuchang give 4,400 militia AND 17,600 troops as standard? We automatically get that?
Or do we have to work to get the troops, but start with the 4,400 militia? Which will again transfer 20% of the recruited amount into militia when we do?
|
|
|
Post by Mikey on Feb 3, 2011 19:12:11 GMT
You automatically get the troops, no recruiting required.
Out of Xu Chang's 22,000 recruitable troops: 20% will be militia, the rest will be standard troops decided by the liege.
You can only increase the recruitable number by increasing population or the percentage that you take from the population to be soldiers.
That being said, boosting your percentage to over 50% isn't too smart. You would be suiciding your cities' population; ruining your gold income and threatening rebellion. You can't change your percentage at a whim though, a quest-like post is required.
|
|
|
Post by Sam on Feb 3, 2011 19:24:22 GMT
RIghteo, thanks Mikey
|
|
Sun Dao
Junior Member
The Darkstar
Posts: 92
|
Post by Sun Dao on Feb 3, 2011 22:35:08 GMT
So the "Recruitable Troops" bit has me thrown off somewhat. I assumed that the recruitable troops was, say, the maximum amount of soldiers that could be drawn up in a draft/levy or task. But as it turns out that seems to be the maximum amount that city can support, period. (Without chancing the percentage as Mikey just explained.) However that change in what I thought it was left me confused, since there are no numbers listed for a standing force. Let's take for example Pu YangPopulation: 75,000 Of which can be recruited: 7,500 So those 7,500 have a percentage of militia, we don't need to go any further into that.. However, where is the standing army of, say, city guards or something similar? I understand that in this time period the majority of armies were levy's that would be disbanded and sent home whenever they were not needed. However, if I want to do a task to train the soldiers, how do I know what soldiers are actually in the city? Does the ruler have to recruit those soldiers and make them a standing force before being able to march on another city or use them in a task? Or is there already an army of 7,500 in the city regardless? I say this because I would feel rather ridiculous to write out a full task using soldiers only to discover that there were none in the city to begin with, because they have yet to be levied.
|
|
Sun Dao
Junior Member
The Darkstar
Posts: 92
|
Post by Sun Dao on Feb 3, 2011 22:43:16 GMT
Separate question entirely, as I can't find the answer in the rules.
Entourage Units. You begin with Ronin, which I had, then I joined a force and they are disbanded. Now I thought I saw mention that you could trade the Ronin entourage for something else in one of your factions cities, yet I see half of the people purchasing an entourage unit in the marketplace.
I just wanted to make sure that I absolutely need to spend money on them, because I would hate for it to turn out later that I could have saved that 150 gold and used it another time.
|
|
|
Post by Wei Guozhi on Feb 3, 2011 23:16:01 GMT
Not sure about the ronin thing. I believe they get disbanded and then you must purchase your own. We dson't encourage free lancers, so the ronin entourage unit is bloody pointless anyway - i only left it there because Mikey added it and ssince he hadn't added much I didn't want to delete what he had done. (ps...i so love you mikey)
Now...for troops, as it is infact my creation, I understand how they work better than anyone else.
You do NOT have to levy the soldiers. they act as a pre-garrison amount, and basically just replace personal armies. there are no tiers, no nothing - all troops are generic. The troops are assessed on a population size out of logic. A city with a small population would not host an army 3 times its size. so thats why we did the 10% thing.
The 7,500 troops you mentioned with Pu Yang are all 'soldiers', minus of course the 20% that have to be militia. DO NOT LEVY TROOPS' and I also suggest not to try and train them. troops cannot be upgraded so why bother training them.
if you want to enhance your battle performance, educate them or boost morale. training is really difficult for us moderate since we dont have tiers, and the veteran status can only be applied through battle, NOT through tasking.
if you have any other questions let me know and I'll try and get them answered as soon as possible. In summary though.
10% of POPULATION = garrison size (can be increased through tasks, but this is VERY difficult to achieve, and it comes with lots of penalities after)
Garrison = all of them are standard soldiers except for the 20% specified as Militia.
soldiers do not require training, etc etc...and you cannot task your way out of the 20% militia, they apply by default and CANNOT be avoided.
|
|
|
Post by Boydie on Feb 3, 2011 23:27:10 GMT
So my task of improving Sun Ce's force's fitness will mean nothing?
|
|
Sun Dao
Junior Member
The Darkstar
Posts: 92
|
Post by Sun Dao on Feb 3, 2011 23:44:13 GMT
Alright, that basically answered it, thanks.
That number is there already, available for use. Perfect. That wasn't exactly clear in the city descriptions, since it says amount available for recruitment.
|
|
|
Post by Mikey on Feb 4, 2011 4:16:49 GMT
First and foremost -- fuck you Steve. Secondly, I added Ronins because they were kinda the only 'starting' entourage unit that actually made sense, since Adam left that section empty. They cannot be traded in for anything. They are the only upgradeable entourage units on the site, but you have to do at least one quest as a free officer. To upgrade them to vigilantes, you'll have to be a 'Saviour of the people' type of guy, stopping bandit raids and what not. Vigilantes do not appear any other way, making them quite rare. Once Ronins are Vigilantes, they will stay with a lord, regardless if they join a force. They are also upgradeable to plunderers... which are less extravagant, but the option is there for free officers who just want to be bandits, Zhang Yan type of character. (I really don't expect anyone to do this, since plunderers are purchasable -- there is no shortage of bandits in this era.)
|
|
|
Post by Wei Guozhi on Feb 4, 2011 4:39:08 GMT
So my task of improving Sun Ce's force's fitness will mean nothing? In regards to tiering them, no. but all posts will have an effect on the plug-in data we use when assessing some of the losses. a fitness regime would mean that troops would not get fatigued so easily, etc etc. they can out-do their opponents, so yes - those thisngs will have an impact on the battle. its training troops, or trying to upgrade them that will ne null n void.
|
|
|
Post by Boydie on Feb 5, 2011 19:16:20 GMT
I'm going aboard to New York on 12th of feb to the 20th feb. Can I enter the battle a tall before hand?
|
|